A10 Thunderbolt II 3ds max, mental ray, Photoshop July 2010
I've always been a fan of the A10 Thunderbolt II and so I wanted to model and render an image that showed off its beauty in the sky. I hope I've done it justice.
I created the basmesh in 3DS Max and used Photoshop to produce the textures. Rendering was done using Mental Ray and I used Fusion for compositing.